State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2021

Q4 2020 Performance of Top Slime Games on iOS in Australia

Analyzing the performance of popular slime games on the iOS platform in Australia, Q4 2020 saw varying trends in downloads and user engagement. Sensor Tower provides a closer look at these metrics.

Q4 2020 Performance of Top Slime Games on iOS in Australia

Slime Games Soothe Australian iOS Users in Q4 2020

The final quarter of 2020 showed interesting trends for slime-themed mobile games on the iOS platform in Australia. Data provided by Sensor Tower offers a glimpse into the downloads, revenue, and active users for these stress-relieving apps.

Magic Slime: Antistress & ASMR experienced a peak in downloads early in Q4 with nearly 10K in one week, followed by a gradual decline to a few thousand by the end of the quarter. Despite a dip in revenue to under $3K in December, weekly active users surged to nearly 5K, indicating a strong user retention towards the year's end.

Cider Software LLC's Virtual Slime saw its downloads hover around 1-2K weekly, peaking at over 2.8K in early October. Revenue trends were modest, with the highest weekly revenue reaching $185. Active users remained above 2K each week, showcasing consistent user engagement.

For Goo: Slime simulator, ASMR, the revenue began to show only from mid-October onwards, starting from a minimal $21 to reaching $269 by the end of December. Downloads saw an impressive increase from under 1K to over 3K, and active users showed a similar upward trend, ending the quarter at nearly 4K.

Smash DIY SLIME - Fidget Slimy had a relatively steady quarter, with downloads mostly staying between 800 and 1K. Active users showed a slight increase over the quarter, ending at just over 1.8K, despite having zero revenue reported for several weeks in November.

Lastly, Fluid Simulation by Pavel Dobryakov witnessed fluctuating downloads, with a notable spike to nearly 2K in the second week of November. The app's revenue was modest, peaking at $74 in one week, and weekly active users ranged from 2-3.4K throughout the quarter.

For more insights into the performance of mobile apps and games, Sensor Tower's comprehensive data and analytics tools offer detailed reports and trend analyses.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2021